The Global Trade Station whitepaper

Version 1.0, October 2026

1Summary

$POKEBALL is a pair currency. It launches on pump.fun paired with $CARDS, and any new pump.fun coin can choose $POKEBALL as its pair.

The Global Trade Station is the registry of every coin that does. Each one is listed automatically the moment it bonds and gets a permanent number in the order it bonded. No. 001 is forever the first.

2The pair stack

The system has three layers, each priced in the one below it.

$CARDS is the base. It's the token of Collector Crypt, a Solana marketplace that turns graded trading cards into on-chain tokens backed by physical cards held in vaults. pump.fun supports $CARDS as a custom pair.

$POKEBALL is the currency. It's created on pump.fun with $CARDS as its pair, so its price is quoted in $CARDS and its bonding curve raises $CARDS.

Registry coins sit on top. Each one is created on pump.fun with $POKEBALL as its pair, so its price is quoted in $POKEBALL and its bonding curve raises $POKEBALL.

The structure borrows from the GP/GLD meta: one game-currency token paired to a gold token, with every themed launch paired to the currency and listed on a shared exchange site. Here the currency is $POKEBALL, the gold is $CARDS, and the exchange is this registry.

Registry coins
No. 001No. 002No. 003
$POKEBALLPair currency
$CARDSCollector Crypt
A buy routes up the stack

3How value moves

Buys route up the stack. A registry coin only trades against $POKEBALL, so buying one with SOL means buying $POKEBALL first, and buying $POKEBALL means buying $CARDS first. Sells route back down the same way.

Curves raise $POKEBALL. While a registry coin is on its bonding curve, buyers pay in $POKEBALL. pump.fun sets each curve so it raises about as much as a normal SOL launch, counted in $POKEBALL.

Bonding parks $POKEBALL in pools. When a registry coin's curve fills, pump.fun moves it to a PumpSwap pool with $POKEBALL on the other side. The registry's "POKEBALL in pairs" figure adds up the $POKEBALL sitting in those pools.

Fees are paid in the pair. On pump.fun custom pairs, creator fees and holder rewards are paid in the pair asset. For registry coins that's $POKEBALL. For $POKEBALL itself it's $CARDS.

None of this guarantees a price. More registry activity means more $POKEBALL changing hands, in both directions.

4The registry

Automatic listing. Coins don't apply and don't pay. Once a coin paired with $POKEBALL bonds, the station lists it, usually within a minute or two.

Permanent numbers. Entries are numbered in the order they bond. Numbers never change and are never reused.

The base set. Numbers 001 to 151 form the base set. Once No. 151 is taken, the base set is complete.

Rarity follows market cap. Each card's frame updates live with its market cap. Rarity moves; the number never does.

Peak rarity. Each card also keeps the highest tier it ever reached, so its best moment stays on the record.

RarityMarket cap
● Commonunder $100K
◆ Uncommon$100K to $500K
★ Rare$500K to $2.5M
✦ Holo rare$2.5M to $25M
♛ Legendary$25M and up

The open slot. The binder always shows the next number waiting for the next coin to bond.

5How coins are verified

Every minute, the station reads PumpSwap on Solana for pools whose pair is $POKEBALL. It keeps only pools that pump.fun's own migration created, by checking each pool's address against the one pump.fun derives for that coin. Hand-made pools and look-alike tokens can't get listed.

Prices, volume and liquidity come from DexScreener, with GeckoTerminal as a backup for finding pools. Names and images come from each coin's on-chain metadata.

If a coin is missing, anyone can paste its contract into "Coin missing?". The station checks the chain and either lists it or says why not: still on its curve, paired to something else, or not a pump.fun coin.

6Launching on the registry

  1. On pump.fun, create your coin and choose $POKEBALL under "Select custom pair". The pair is set at creation; an existing coin can't switch to $POKEBALL.
  2. Leave mayhem mode off. pump.fun only allows it on SOL and USDC pairs.
  3. Choose where fees go. On custom pairs the creator fee can be 0.05% to 1%, paid in $POKEBALL, or turn on holder rewards so it goes to your holders instead.
  4. Trade it until the bonding curve fills.
  5. It bonds to PumpSwap and takes the next open number.

One limit to know: pump.fun allows pairing one level deep for now, so a coin paired with $POKEBALL can't itself be used as another coin's pair.

7$POKEBALL launch facts

Chain
Solana
Launchpad
pump.fun
Pair
$CARDS (Collector Crypt)
Supply
1,000,000,000
Mayhem mode
Off
Holder rewards
Off
Contract
Published here at launch
Dev wallet
Published here at launch
Dev buy
Published here at launch